Attack Modifiers Table Hit Location Table Kick Location Table Missile Hits Table Punch Location Table Heat Point Table Damage Fr
Abstract: If I was going to design a NEW game which plays faster than traditional BattleTech, but still keeps the same feeling o
![The infamous 1st round of shooting head cap. A brand new BattleTech player head capped me, the lovable GM, by rolling 12's multiple times in a row (to hit, location - twice) : The infamous 1st round of shooting head cap. A brand new BattleTech player head capped me, the lovable GM, by rolling 12's multiple times in a row (to hit, location - twice) :](https://preview.redd.it/iartcytw9m661.jpg?width=640&crop=smart&auto=webp&s=a73d9a1375a6cf433a7fd54d5aecc0766969f459)